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1401. Live Dev Blog, Introducing CCP t0rfifrans - Thursday 23rd October - in EVE Information Portal [original thread]
When will CCP release information about the coming expansion? In particular, What skills will be required to fly and make the Orca? What sort of "rebalancing" of industrials will occur? How close is the current storefront interface on Sisi t...
- by Tasko Pal - at 2008.10.23 12:33:00
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1402. T1 Destroyers just remove them from the game already CCP. - in Ships and Modules [original thread]
Originally by: Fafnir Drake Originally by: Euriti https://www.pandemic-legion.com/killboard/view_kill.php?id=132042 Wtf is with the laser fit Thrasher at the bottom of the killmail? I figured either that was the only t2 ...
- by Tasko Pal - at 2008.10.23 06:19:00
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1403. Ghost training gone : GIVE US SKILL QUEUE, NOW !!! - in Assembly Hall [original thread]
Edited by: Tasko Pal on 22/10/2008 23:59:51 Originally by: bow locks I cant believe how lazy so many people are. Skill planning is part of eve. Stop dumbing everything down. bow locks, I want my skill queue "I win" button. If that...
- by Tasko Pal - at 2008.10.23 00:00:00
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1404. Industrial ship rebalancing in Quantum Rise - in Science and Industry [original thread]
What I'll be looking for. Better choice of ship bonuses for the blockade runners, say an agility or speed bonus instead of a repping bonus. Add some grid to the crane so it can fit an MWD and cloak. Some sort of improvement to the rorqual, maybe a...
- by Tasko Pal - at 2008.10.22 20:51:00
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1405. Rorqual's little brother, the Orca - in Science and Industry [original thread]
Originally by: Vigilant Seed the BPO in Empire...don't make it another death run out to Outer Ring Cost a bit less than freighter to build And finally doesn't require Capital Ships skill to fly. Freighters do not, why would somthing smal...
- by Tasko Pal - at 2008.10.22 17:37:00
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1406. The REAL reason why GTCs rise in price - in Market Discussions [original thread]
Edited by: Tasko Pal on 22/10/2008 17:17:39 Just a correction here. A number of people are claiming demand will exceed supply. Given the structure of this market, it is technically possible for supply to exceed demand. That would mean a growin...
- by Tasko Pal - at 2008.10.22 17:16:00
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1407. The REAL problem with GTC prices!!!!! - in Market Discussions [original thread]
Edited by: Tasko Pal on 22/10/2008 17:10:25 Originally by: CCP Fallout Originally by: Tasko Pal What a shoddy observation. Odds are very good that a substantial portion of CCP's assets are in ISK. That means a major loss on th...
- by Tasko Pal - at 2008.10.22 17:08:00
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1408. Ghost training gone : GIVE US SKILL QUEUE, NOW !!! - in Assembly Hall [original thread]
Edited by: Tasko Pal on 22/10/2008 07:11:33 I lost two months of PAID training time because my computer harddisk died. I approve of this.
- by Tasko Pal - at 2008.10.22 07:07:00
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1409. The REAL problem with GTC prices!!!!! - in Market Discussions [original thread]
Originally by: Juliette Leblanc Originally by: Tasko Pal CCP is a business and Iceland has been hit extremely hard by the financial crisis. I wouldn't call it "greed", I'd call it "staying alive". Actually Iceland has been hit, ...
- by Tasko Pal - at 2008.10.22 06:55:00
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1410. The REAL problem with GTC prices!!!!! - in Market Discussions [original thread]
Originally by: MightyGuy Welp its past october ....and prices are still at 500 mil .... guess you were wrong ... the prices are wrong ...and so is eve .. .im sick of the greed and will let my accounts go inactive .. Can I have your stu...
- by Tasko Pal - at 2008.10.21 23:11:00
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1411. Skill point bonus? - in Player Features and Ideas Discussion [original thread]
Originally by: BeardedPostman And this is why CCP will not get the sales like what WOW has. When you allow new players to enter a game easier you dont lose them, because they feel like they are going to accomplish something. EVE is the onl...
- by Tasko Pal - at 2008.10.20 17:14:00
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1412. Rorqual's little brother, the Orca - in Science and Industry [original thread]
Originally by: Kalderion Mar I agree thats not the Rorquals fault, its the fault of game design and intent, it was the intent by the devs that it also work in this manner. IT WAS their intent that it could be used for ninja mining ops, ...
- by Tasko Pal - at 2008.10.20 16:03:00
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1413. Wacth out for this ore thief, barge popper - in Science and Industry [original thread]
I sense a problem. Solution: don't hang around in Caldari space.
- by Tasko Pal - at 2008.10.20 15:35:00
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1414. Can flippers/Ore thiefs - in Science and Industry [original thread]
Sometimes they'll fly something like a battlebadger, indies fitted for pvp, either solo or gang.
- by Tasko Pal - at 2008.10.20 07:22:00
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1415. Wreck stealers - in Missions & Complexes [original thread]
There must be something wrong with how I mission, I haven't gotten ninjaed since last December. I feel so inadequate compared to you guys.
- by Tasko Pal - at 2008.10.20 01:49:00
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1416. Rorqual's little brother, the Orca - in Science and Industry [original thread]
Originally by: Fergus Runkle Edited by: Fergus Runkle on 19/10/2008 21:42:51 Edited by: Fergus Runkle on 19/10/2008 21:42:13 Something about those images nagged at me. Those large pod's (presumably for cargo) down the sides are ver...
- by Tasko Pal - at 2008.10.20 01:29:00
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1417. Lowsec Mining Ops - in Science and Industry [original thread]
Here's my advice. Get someone to explore for grav sites and mine those. Better ore and difficult for pirates to find you. With the rise in nocxium, some low sec ores have increased significantly in value.
- by Tasko Pal - at 2008.10.19 19:48:00
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1418. The Dangers of Making Trading and Manufacturing Easier - in Market Discussions [original thread]
Edited by: Tasko Pal on 19/10/2008 02:03:08 Since this thread is being brought up elsewhere, I wanted to elaborate on my concerns here. First, I have no problems nerfing a profession, if the result is a better game experience. This is why I fa...
- by Tasko Pal - at 2008.10.19 02:03:00
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1419. [Idea] An addition to the economic model. - in Assembly Hall [original thread]
It does lead to the interesting situation that NPC goods can now be produced by players. And perhaps that production of these NPC goods is capped. Here's my take. Before a player (or corporation) would be permitted to have such a franchise, they ...
- by Tasko Pal - at 2008.10.18 23:27:00
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1420. The REAL reason why GTCs rise in price - in Market Discussions [original thread]
Originally by: Leto Corleone People are getting more ISK for their RL cash, thats why there are more sellers now, is that your point ? In a rl cash economy that would be a valid point. But in Eve we see the sellers getting less dispite...
- by Tasko Pal - at 2008.10.18 18:57:00
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